A downloadable game for Windows

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A GameMaker Studio 1.4 open source engine based on Minecraft.

A procedural Minecraft-style voxel engine built entirely in GameMaker Studio 1.4 using its legacy 3D functions. Includes infinite chunk streaming, editable terrain, biome generation, block persistence, raycasting and spatial block lookup.

Feel free to edit the project, and add your own content!

Github 

You can view our Github repository link here.

Features

  • Classic Minecraft control scheme in a first-person view (Includes jumping)
  • Lighting Engine
  • Raycasting (Block-breaking and placing)
  • Near infinite random terrain generation
  • Biomes - Plains, Desert, Hills, Mountains, and sub-biomes.
  • Each generated starting map is different.

Coming soon

Inventory system
New block types
Trees

Support Me

Patreon | PayPal

Credits

  • Programmed and Developed by - TeamCS1 (Programming and UV mapping)
  • Minecraft textures - Mojang
  • Sky Textures and Skybox  - Luke.RUSTLTD
  • GameMaker 1.4.9999 Engine - YoYoGames
  • Ultimate Unwrap 3D Pro - UV Mapping
  • Sketchup Make 2023 - 3D Modelling
  • Scripts licensed from GML Scripts
  • Jordan Brewster - 'The Ideas Guy'
Updated 7 days ago
StatusPrototype
PlatformsWindows
Rating
Rated 5.0 out of 5 stars
(2 total ratings)
AuthorTeamCS1
GenreAdventure
Made withGameMaker
Tags3D, Crafting, GameMaker, Open World, Sandbox, Voxel
Asset licenseCreative Commons Attribution v4.0 International
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse
AI DisclosureAI Assisted, Code

Download

Download NowName your own price

Click download now to get access to the following files:

Build 10 - GMS1-Minecraft-Engine-main Source Code.zip 12 MB
Build 10 - Minecraft 3D Engine Game.zip 12 MB

Development log