Crime Syndicate 0.1.2.6a - Biweekly Bug Fixes
Crime Syndicate » Devlog
Hi all,
Today I have released a new biweekly patch that addresses some further bugs, and slight changes have been made to the save and load system.
A larger update is still underway and will be released once ready. Thanks, everyone for your continued support.
Additions
- Added 9 Blueprints to the inventory menu, that displays the quantity owned.
Changes & QoL
- Updated image for Iron Ingot
- Updated image for Bronze Gear
- Updated image for Gold Gear
- Updated image for Magazine
- Updated image for Steel Metal Powder
- Cleaned up textures that are found within the Blackmarket Hub > Transportation Menu.
- Back-end saving and loading system changes.
- Changed how Properties are selected based on feedback from kotenok2000
Fixes
- Fixed an issue where the 'cancel' and 'confirm' buttons would overlap the Trips and Agency menus.
- Fixed an issue where the 'cancel' button would stay onscreen, even after completing a Trip.
- Fixed an issue where a Trip in progress cannot be cancelled - An instance was not called for garbage collection.
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Crime Syndicate
Build your criminal empire and enter a world of money, crime and corruption
Status | Released |
Author | TeamCS1 |
Genre | Role Playing, Simulation |
Tags | Clicker, GameMaker, Idle, Incremental, Management, Text based, Turn-based |
Languages | English |
More posts
- Crime Syndicate 0.1.3.0 - Bug Fixes94 days ago
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- Crime Syndicate 0.1.2.9b - Regular UpdateJul 08, 2023
- Crime Syndicate 0.1.2.9a - Snapshot 30th April 2023Apr 30, 2023
- Crime Syndicate 0.1.2.9 - The Employees Update ExperimentalMar 25, 2023
- Crime Syndicate 0.1.2.8 - Special Events UpdateDec 17, 2022
- Crime Syndicate 0.1.2.7b - Blackmarket PropertiesOct 30, 2022
- Crime Syndicate 0.1.2.7a - Bug FixesSep 04, 2022
- Crime Syndicate 0.1.2.7 - New Tutorial UpdateJul 24, 2022
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