Crime Syndicate 0.1.2.6a - Biweekly Bug Fixes


Hi all,

Today I have released a new biweekly patch that addresses some further bugs, and slight changes have been made to the save and load system.

A larger update is still underway and will be released once ready. Thanks, everyone for your continued support.

Additions

  • Added 9 Blueprints to the inventory menu, that displays the quantity owned.

Changes & QoL

  • Updated image for Iron Ingot
  • Updated image for Bronze Gear
  • Updated image for Gold Gear
  • Updated image for Magazine
  • Updated image for Steel Metal Powder
  • Cleaned up textures that are found within the Blackmarket Hub > Transportation Menu.
  • Back-end saving and loading system changes.
  • Changed how Properties are selected based on feedback from kotenok2000

Fixes

  • Fixed an issue where the 'cancel' and 'confirm' buttons would overlap the Trips and Agency menus.
  • Fixed an issue where the 'cancel' button would stay onscreen, even after completing a Trip.
  • Fixed an issue where a Trip in progress cannot be cancelled - An instance was not called for garbage collection.

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