[Devlog #8] - Rotations & Transformations


Hi all,

This is a short update to let you guys know that I've been working hard on improving the game engine for Ninkyo Dantai II.

There's a bunch of new stuff that I will have to show you guys soon and progress is going well. Perhaps in the next few months, I'll be showing off the new reflections tech, that I've been working on.

In this devlog, I have worked on getting rotations and transformations working correctly, it now supports 360 degrees of movement which should be useful for a future map editor.

Update notes:

  • Added ability to control rotations and transformations for objects
  • Stability and performance improvements

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