[Devlog #10] - Map Editor
Ninkyo Dantai II: Tanpen » Devlog
Hi all,
Welcome to the next devlog of Ninkyo Dantai II,
I have spent a significant amount of effort on the development of my game, it has been difficult which is why I thought I should make a map editor tool for my game too.
I have decided to create a map editor tool that will greatly allow me to develop the game a lot quicker. While the tool is still in progress, I remain dedicated to its continued refinement. The beauty of this solution is that I can also utilize the map editor for my other projects, such as Mass Warfare and Edge of Horizons.
Map Editor
Here are some of the features of the map editor
- New features like pixel spacing - Adjust pixel snapping of close objects to a given integer.
- Searchable list - Select an object from the list to modify
- Selecting instances - up to the 64 nearest instances to your current position
- Overhauled UI for map editor in terms of usability
Note: This dev-log is back dated to some time in August 2022.
Get Ninkyo Dantai II: Tanpen
The game will be available in 1 year.
Ninkyo Dantai II: Tanpen
Status | Released |
Author | TeamCS1 |
Genre | Fighting |
Tags | 3D, Arcade, Beat 'em up, First-Person, FPS, GameMaker, JRPG, minigames, Third Person |
Languages | English, Japanese |
Accessibility | Color-blind friendly, Subtitles, Configurable controls |
More posts
- [Devlog #13] - City Updates and LODs StreamingApr 14, 2024
- [Devlog #12] - Map Editor Saving/LoadingDec 06, 2023
- [Devlog #11] - Lesser Park Update & Options MenuJun 30, 2023
- [Devlog #9] - First Weapon Model in 3DMay 10, 2023
- [Devlog #8] - Rotations & TransformationsJan 21, 2023
- [Devlog #7] - Main Menu RedesignOct 05, 2022
- [Devlog #6] - New HUD RedesignOct 04, 2022
- [Devlog #5] - City Update - Lesser Park Construction Begins!Sep 23, 2022
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