[Devlog #12] - Map Editor Saving/Loading


Hi all,

I have released a new devlog. Have a lovely Merry Christmas and New Year 2023 from TeamCS1.

Map Editor

I have now changed how the map editor works. You can now write and read object data into a INI file.


Additions

  • Added a new Town House
  • Added sidewalks.
  • Added concrete floors.
  • Added new road texture.
  • /map_save - Saves the current map to a named file
  • /map_load - Loads the named map file into game
  • Added a very experimental mini-map. (WIP)

Fixes / Changes

  • Fixed an issue where z was not working in a few objects
  • Changed pixel spacing to a default value of 8.
  • Fixed an issue where the Kani Doroku restaurant entry corona was white and not orange.
  • Fixed several issues and codebase refactoring.

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