[Devlog #2] - Lighting Support
Ninkyo Dantai II: Tanpen » Devlog
Note: This post was back-dated via GameJolt on 11.08.2020.
In this small update, I work on adding my first 3D modeled building, which lacks textures as I'm doing the whole city in low poly first. Then doing a second pass through in high poly.
Here is an image of the first 3D modeled building:
Streets are getting bigger... and a bridge. I'm going to be focusing on creating new types of buildings, etc before doing any texturing.
Added simple lighting to the game, with many more lights to come. Lights support RGB values. Some can be defined as static or flicker in code. Would need to work on a map editor for the future.
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The game will be available in 1 year.
Ninkyo Dantai II: Tanpen
Status | Released |
Author | TeamCS1 |
Genre | Fighting |
Tags | 3D, Arcade, Beat 'em up, First-Person, FPS, GameMaker, JRPG, minigames, Third Person |
Languages | English, Japanese |
Accessibility | Color-blind friendly, Subtitles, Configurable controls |
More posts
- [Devlog #13] - City Updates and LODs StreamingApr 14, 2024
- [Devlog #12] - Map Editor Saving/LoadingDec 06, 2023
- [Devlog #11] - Lesser Park Update & Options MenuJun 30, 2023
- [Devlog #10] - Map EditorJun 18, 2023
- [Devlog #9] - First Weapon Model in 3DMay 10, 2023
- [Devlog #8] - Rotations & TransformationsJan 21, 2023
- [Devlog #7] - Main Menu RedesignOct 05, 2022
- [Devlog #6] - New HUD RedesignOct 04, 2022
- [Devlog #5] - City Update - Lesser Park Construction Begins!Sep 23, 2022
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