Ninkyo Dantai v1.0.2 - Regular Content Update


Hey guys!

Welcome to this new action-packed update, I have worked on a bunch of new things. I have started work on the first restaurant which hopefully should open in May :)

I have also worked on the battle system that will hopefully release this year too.

Other than that, I made some new props for the game and fixed several of the lighting issues present in the game to be brighter. I also cleared a lot of tech debt behind vehicle cameras and the way lights react to props.

In the next update, the Chicken Licken' restaurant will be ready to show off!

Battle Improvements


New Warehouse Area


Chicken Licken' Restaurent


Full update notes below;

Additions

  • Enemies now display their first name when in Battle Dialogue.
  • Enemies now display their last name when in Battle Dialogue.
  • Added 10 new first and last names to enemies.
  • Whilst driving the camera will now zoom in and out depending on vehicle speed.
  • You can now enter and exit the Modern Mall with the coronas placed on the front of the mall.
  • Added new main menu options; Character Profiles, Downloadable Content and Credits
  • Added a new Warehouse area
  • Added new prop: Electrical Box
  • Added new prop: Pallet
  • Added new prop: Dining Chair
  • Added new building type: Warehouse
  • Added new texture: Warehouse Roof

Improvements/Changes

  • The Map screen has been completely redone from the ground up.
  • Changed legacy command window for /help
  • Changed the roof texture to a better one.
  • Switched lamp post lighting halo from a 3d model corona to a 2d billboarded light baked-sprite
  • Updated the main menu texture.
  • Numerous city-wide object placement changes

Fixes

  • Fixed an issue where the camera does not follow the Block Charger vehicle.
  • Fixed an issue where the draw call for the Police vehicle was in the incorrect order causing an issue with the draw_set_alpha_test_ref_value causing a shadow.
  • Fixed an issue when entering the Modern Mall you spawn inside a pillar.
  • Fixed an issue with the Chain-link fence uv map.
  • Fixed an issue where some light sources were flickering.

Removals

  • Removed unused sprites.
  • Removed extremely large roof texture.

 If you like how the project is going and you would like to support us on this project consider subscribing to our Patreon.

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