Ninkyo Dantai v1.0.5 - Calendar & Optimisations
Ninkyo Dantai » Devlog
Hey guys,
Welcome to the new Ninkyo Dantai v1.0.5 - Calendar & Optimisations released on 9th October 2024.
Additions
Calendar Week System
Added days of the week: Monday through to Sunday (this will enable events to happen at specific times).
The date is now displayed within the Options Menu.
- Added Memory warnings to the Options Menu.
- Added new Bag of Money Prop - Collect this to add between 2,000 to 5,000 money, after a battle.
- Added 5 new texture LODs for Bag of Money - 64 to 1024.
- Updated existing prop: Dumpster.
- Updated dumpster prop to new standard. (model fixes)
- Added 4 new texture LODs for Dumpster - 64 to 1024.
- Added new memory cleaner script when navigating between Cities.
Battle System
Further expansion of the Battle System.
- Enemies now include which gang they belong to.
- Enemies now have a level.
- Added Enemy HUD to further contain enemy elements (health, name, level and type)
- Moved core battle logic to a separate controller.
- Added new enemy names to the mix.
Fixes:
- Fixed a bug where the 'Resume' button did not work.
- Fixed a bug where Joe's Pizza lamp was placed incorrectly.
- Fixed a bug on the Options Menu, clicking on Elements, reverse will cause an overflow error.
- Removed and refactored old map code.
If you like how the project is going and you would like to support us on this project consider subscribing to our Patreon.
Thanks,
TeamCS1
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Ninkyo Dantai
Status | In development |
Author | TeamCS1 |
Genre | Adventure |
Tags | 3D, Beat 'em up, GameMaker, JRPG, Mystery, Turn-based |
Languages | English |
Accessibility | Subtitles |
More posts
- Ninkyo Dantai v1.0.4 - Battle UpdateMay 09, 2024
- Ninkyo Dantai v1.0.3 - Overhauled UpdateDec 30, 2023
- Ninkyo Dantai v1.0.2 - Regular Content UpdateApr 25, 2023
- Ninkyo Dantai v1.0.1 - New Map Reveal, New Props & More!Feb 25, 2023
- Ninkyo Dantai v1.0.0 - Lighting EngineJan 20, 2023
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