Ninkyo Dantai v1.0.3 - Overhauled Update
Ninkyo Dantai » Devlog
Introduction
This update adds a brand new Restaurant into the game called Chicken Lickin'. You can find the restaurant located near the downtown area. There is a corona marked outside the building.
This update also adds a brand new city into the game called Yokyohama which is based on the real-life city of Yokohama.
General
- Added a new road type: Vertical Highway
- Roads have been moved to a new file structure system: Legacy, New (Buruwasu), and Yokyohama roads.
- Re-wrote the code of how game notifications work to be dynamic.
- Added game title 'Ninkyo Dantai' to the main menu.
Options Menu
I have made some classification changes to the different quality sliders. Before I had three sliders, Building, Trees and Props. The new classification has expanded upon this and adds a further five new options. I have prepared a handy table that explains the differences.
Slider Type | Old vs New | Explanation |
Building Quality | Old | Effects all buildings and structures made up from 2D and 3D models and textures. |
Foliage Quality | Old and renamed | Previously was called Trees, and now encompasses both trees, shrubbery and flowers. |
Props (Simple) Quality | New | All small and simple props fall into this banner |
Props (Complex) Quality | Old | All large and more memory intensive props fall into this banner |
Environment Quality | New | Effects all paths, grass, dirt, mud, irradiated segments. AI can path on this. |
Roads and Infrastructures Quality | New | Effects all roads, sidewalks, mall segments. AI can path on this. |
Terrain Quality | New | Sets up a new framework for terrain meshes to be used in other cities. |
Water Quality | New | Adjusts the resolution quality of all water sources |
- Added the in-game time to the Options Menu.
- Overhauled the User Interface/Experience of the Options Menu.
- Revitalized the Options Menu with new images.
- Added new option 'HUD Elements'
- HUD elements fade out after 5 seconds - Default
- HUD elements can be pinned in case prefer them to stay on screen - 'Pinned' - Show all the time
- HUD elements -'Hide' - Don't show any HUD elements
Chicken Lickin'
- Added Chicken Lickin' Restaurent
- Added Dining Booth Variants 1, 2, 3.
Buruwasu
- Added Downtown area.
- Added new road type: Horizontal
- Added new road type: Vertical
- Changed the Alleyway texture to a new paved slab variant.
- Added 5 LODs for the Alleyway texture that is controlled by the environment quality.
- Alleyway segments now react to light.
- Added new building: 7-24 Store
- Added 5 LODs for the 7-24 Store
Yokyohama
- Added Downtown area.
- Added new road type: Horizontal
- Added new road type: Vertical
- Added new road type: Middle Junction
- Added a new type of sidewalk.
Fixes
- Fixed a bug where typing a invalid command will allow you to rotate the camera.
- Fixed a bug where the computer store did not react to lighting.
- Fixed a bug where you could interact with the vending machine in various menus.
- Fixed a possible memory leak issue with game notifications.
- Fixed a bug where you have to press twice to toggle full screen.
Load Order
- Improved and optimised texture streaming during the loading sequence.
If you like how the project is going and you would like to support us on this project consider subscribing to our Patreon.
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Ninkyo Dantai
Status | In development |
Author | TeamCS1 |
Genre | Adventure |
Tags | 3D, Beat 'em up, GameMaker, JRPG, Mystery, Turn-based |
Languages | English |
Accessibility | Subtitles |
More posts
- Ninkyo Dantai v1.0.5 - Calendar & Optimisations43 days ago
- Ninkyo Dantai v1.0.4 - Battle UpdateMay 09, 2024
- Ninkyo Dantai v1.0.2 - Regular Content UpdateApr 25, 2023
- Ninkyo Dantai v1.0.1 - New Map Reveal, New Props & More!Feb 25, 2023
- Ninkyo Dantai v1.0.0 - Lighting EngineJan 20, 2023
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